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Schulungsübersicht
Module 1. Principles of Object Orientation
- Creating models
- Classes & objects
- Encapsulation, specialisation & polymorphism
Module 2. Designing Applications with UML
- What Is UML
- UML Diagrams
- Use Case Diagrams
- Class Diagrams
- Interaction Diagrams
Module 3. Getting Started with C#
- C# and .Net
- The C# Language
- Visual Studio IDE
Module 4. C# Language Fundamentals
- Data Types
- Variables
- Constants
- Strings
- Statements
- Expressions
Module 5. Branching
- Conditional branching statements
- Unconditional branching statements
- Loops
Module 6. Operators
- Assignment
- Mathematical operators
- Increment & decrement
- Relational
Module 7. Classes and Objects
- Defining classes
- Constructors
- Static and instance members
- Destroying objects
Module 8. Inside Methods
- Overloading methods
- Encapsulating data with properties
- Returning multiple values
Module 9. Debugging
- Setting a breakpoint
- The Call stack
Module 10. Inheritance and Polymorphism
- Specialisation and generalisation
- Inheritance
- Polymorphism
- Abstract and sealed classes
- The root class: object
- Boxing and unboxing types
Module 11. Operator Overloading
- Using the Operator Keyword
- Creating Useful Operators
- Logical pairs
- Conversion Operators
Module 12. Structs
- Defining a Struct
Module 13. Interfaces
- Implementing and interface
- Implementing more than one interface
- Casting to an interface
- Extending and interface
Module 14. Arrays
- Declaring arrays
- Multidimensional arrays
- System.Array
- Indexers
Module 15. Collection Interfaces and Types
- The collection interfaces
- Array lists
- Queues and stacks
Module 16. Strings
- Creating strings
- Manipulating strings
- The StringBuilder class
Module 17. Throwing and Catching Exceptions
- The throw statement
- The try and catch statement
- How the call stack works
- Exception class methods and properties
Module 18. Delegates and Events
- Delegates
- Events
Module 19. Generics
- Generics: A Primer
- Parameterizing by data type
- System.Collections.Generics class
Voraussetzungen
Before attending this course, students must have competency in the following areas:
- Familiarity and comfort with basic operating system functions such as file manipulation.
- Understanding of the basics of structured programming, including concepts such as flow control, variables and parameters, and function calls.
- At least 3 months experience developing applications in either a graphical or non-graphical environment, or equivalent knowledge.
Experience with object-oriented programming and concepts are not required.
35 Stunden